
- #The sims 3 cc folder install#
- #The sims 3 cc folder mod#
- #The sims 3 cc folder Patch#
- #The sims 3 cc folder full#
I do have other CC, but I have tried removing it all and it didn't fix the issue. I've had this game for a long time and nothing like this has ever happened. So, basically, it acts like it's going to install, but then nothing happens. It's not an issue with the content, I have tried MANY different items and every time I hit install, a black box pops up like it's about to install, then after a few seconds it goes away and "Install" is still an option as if I had never hit it to begin with. Anything that needs to be installed via Launcher simply won't work.
#The sims 3 cc folder install#
My Sims 3 Launcher won't install custom content and store content. I've never used these forums before and honestly don't like having to use public help forums, but I need help.
#The sims 3 cc folder mod#
The sixth part refers to the latest date the mod was made or edited.Ok, so I don't know if I'm doing this right, but if it's wrong I guess just correct me or something.
#The sims 3 cc folder Patch#
The fifth part is the mods base game patch number(s) that it works with. The fourth part is the exact name of the mod detailed on the site I downloaded it from.

#The sims 3 cc folder full#
Where I abbreviate them, the full names are:. The third part refers to the site I downloaded the mod from.

TUN_OV_DEPMOD = Tuning Mod that must be placed in the Overrides Folder and depends on another mod being installed in order to work.TUN_OV = Tuning Mod that must be placed in the Overrides Folder.STORE_OV = Store Object Override/Tuning Mod that must be placed in the Overrides Folder.STORE_FIX = Mod that fixes Store Content.SCRIPT_OV = Script Mod that must be placed in the Overrides Folder.DR_OV = Default Replacement that must be placed in the Overrides Folder.CAS_OV = Create-A-Sim item that must be placed in the Overrides Folder.TUN_OTH = Other non-essential Tuning Mod.TUN_FIX = Tuning Mod that fixes EA errors.TUN_ESS = Tuning Mod that I consider essential for my gameplay.SCRIPT_PURE = Stand-Alone Script Mod that alters game behaviour.SCRIPT_OBJ = New object with its own scripting.SCRIPT_DEPOBJ = Script Mod that depends on a particular object being installed in order to work.


I used to have my renaming process explained at the top of the page but I’ve since deleted it as it’s become a bit complicated over the years lol! I’ll try to detail it here (under the cut because there’s a LOAD of text lol!) but if you need more info, feel free to ask again. Whoops! No, my installed mods page is not up to date lol! Last time I looked at it was in July 2018! My, how time flies! I’ve updated it now though.
